Zoekfilters
› Conrad Chavez (3)
› Andrew Tanenbaum (2)
› Brian Wood (2)
» Toon alle opties (20)
› David A. Patterson (2)
› David Wetherall (2)
› Erik Perjons (2)
› Jakob Svendsen (2)
› James Kurose (2)
› Jesse James Garrett (2)
› Joe Dockery (2)
› Keith Ross (2)
› Kerrie Meyler (2)
› Mark Scholman (2)
› Nick Feamster (2)
› Paul Johannesson (2)
› Ramez Elmasri (2)
› Robert Verhulst (2)
› Russ Unger (2)
› Shamkant Navathe (2)
› Steve Buchanan (2)
› Steve Krug (2)
› William Stallings (2)
› Communication and Mult... (8)
› Creative Media and Gam... (7)
› HBO-ICT (3)
» Toon alle opties (2)
› Saxion (9)
› Hogeschool Rotterdam (8)
› Hogeschool Utrecht (5)
» Toon alle opties (2)
› Pearson (18)
› Taylor & Francis Group... (15)
› Taylor & Francis (10)
» Toon alle opties (13)
Informatica algemeen (112)
Evil by Design : Interaction Design to Lead Us into Temptation / 1st edition
Interaction Design to Lead Us into Temptation
2013 || Paperback || Chris Nodder || Wiley
How to make customers feel good about doing what you want Learn how companies make us feel good about doing what they want. Approaching persuasive design from the dark side, this book melds psychology, marketing, and design concepts to show why we re susceptible to certain persuasive techniques. Packed with examples from every nook and cranny of the web, it provides easily digestible and applicable patterns for putting these design techniques to work.
Game Design Workshop / 4th Edition
A Playcentric Approach to Creating Innovative Games, Fourth Edition
2018 || Paperback || Tracy Fullerton || Taylor & Francis
Game Design Workshop is a truly great book, and has become, in my opinion, the de facto standard text for beginner- to intermediate-level game design education. This updated new edition is extremely relevant, useful and inspiring to all kinds of game designers. - Richard Lemarchand, Interactive Media & Games Division, School of Cinematic Arts, University of Southern California.
The updates refresh elements of the book that are important as examples, but don't radically alter the thing about t...
Signals and Systems / 2nd New International Edition
2013 || Paperback || Willsky Alan e.a. || Pearson
For undergraduate-level courses in Signals and Systems. This comprehensive exploration of signals and systems develops continuous-time and discrete-time concepts/methods in parallel -- highlighting the similarities and differences -- and features introductory treatments of the applications of these basic methods in such areas as filtering, communication, sampling, discrete-time processing of continuous-time signals, and feedback. Relatively self-contained, the text assumes no prior experience...
An Introduction to Design Science / 2nd edition
2022 || Paperback || Paul Johannesson e.a. || Springer
This book is an introductory text on design science, intended to support both graduate students and researchers in structuring, undertaking and presenting design science work. It builds on established design science methods as well as recent work on presenting design science studies and ethical principles for design science, and also offers novel instruments for visualizing the results, both in the form of process diagrams and through a canvas format. While the book does not presume any prior...
maandag verzonden
NIS2 Professional (CNIS2) Courseware
2024 || Paperback || Michiel Benda || Van Haren Publishing
Besides the NIS2 Professional (CNIS2) Courseware publication you are advised to obtain the publication “The NIS2 Navigator’s Handbook: Bridging the Cybersecurity GAP.
This Certified NIS2 Professional course, brought to you by the EU Organisational Compliance Institute. In this course, we address the uncertainties surrounding the European NIS2 directive that many organizations and their management face.
Participants delve into the intricacies of the directive, gaining clarity on its compo...
Managing Information Security
2018 || Paperback || John Vacca || Syngress Media
Managing Information Security offers focused coverage of how to protect mission critical systems, and how to deploy security management systems, IT security, ID management, intrusion detection and prevention systems, computer forensics, network forensics, firewalls, penetration testing, vulnerability assessment, and more. It offers in-depth coverage of the current technology and practice as it relates to information security management solutions. Individual chapters are authored by leading ex...
maandag verzonden
Adobe Photoshop Classroom in a Book 2025 Release
2025 || Paperback || Conrad Chavez || Pearson Benelux B.V.
maandag verzonden
Architecting the Cloud / 1st edition
Design Decisions for Cloud Computing Service Models (SaaS, PaaS, and IaaS)
2014 || Hardcover || MJ Kavis || Wiley
An expert guide to selecting the right cloud service model for your business Cloud computing is all the rage, allowing for the delivery of computing and storage capacity to a diverse community of end-recipients. However, before you can decide on a cloud model, you need to determine what the ideal cloud service model is for your business. Helping you cut through all the haze, Architecting the Cloud is vendor neutral and guides you in making one of the most critical technology decisions that yo...
Game Engine Architecture / 3rd Edition
2018 || Hardcover || Jason Gregory || Taylor & Francis
New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of ...