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Rules of Play
Game Design Fundamentals
2023 || Hardcover || Katie Salen Tekinbas e.a. || MIT Press
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date.
The Student's Guide to VHDL
2008 || Paperback || Peter J. Ashenden || Elsevier
The Student's Guide to VHDL is a condensed edition of The Designer's Guide to VHDL, the most widely used textbook on VHDL for digital system modeling. The Student's Guide is targeted as a supplemental reference book for computer organization and digital design courses.Since publication of the first edition of The Student's Guide, the IEEE VHDL and related standards have been revised. The Designer's Guide has been revised to reflect the changes, so it is appropriate that The Student's Guide al...
Signals and Systems / 2nd New International Edition
2013 || Paperback || Alan Oppenheim & Alan Willsky || Pearson
For undergraduate-level courses in Signals and Systems. This comprehensive exploration of signals and systems develops continuous-time and discrete-time concepts/methods in parallel -- highlighting the similarities and differences -- and features introductory treatments of the applications of these basic methods in such areas as filtering, communication, sampling, discrete-time processing of continuous-time signals, and feedback. Relatively self-contained, the text assumes no prior experience...
Computer Networking / 8th Edition
A Top-Down Approach
2021 || Paperback || James Kurose e.a. || Pearson || ook als eBook
This print textbook is available for students to rent for their classes. The Pearson print rental program provides students with affordable access to learning materials, so they come to class ready to succeed. A top-down, layered approach to computer networking.
Unique among computer networking texts, the 8th Edition of the popular Computer Networking: A Top Down Approach builds on the authors' long tradition of teaching this complex subject through a layered approach in a "top-down manner." ...
Cloud Native
Using containers, functions, and data to build next-generation applications
2019 || Paperback || Boris Scholl e.a. || O'Reilly
Developers often struggle when first encountering the cloud. Learning about distributed systems, becoming familiar with technologies such as containers and functions, and knowing how to put everything together can be daunting. With this practical guide, you'll get up to speed on patterns for building cloud native applications and best practices for common tasks such as messaging, eventing, and DevOps.
Authors Boris Scholl, Trent Swanson, and Peter Jausovec describe the architectural building ...
Computer Organization and Architecture / 11th edition
2021 || Paperback || William Stallings || Pearson
This print textbook is available for students to rent for their classes. The Pearson print rental program provides students with affordable access to learning materials, so they come to class ready to succeed. For graduate and undergraduate courses in computer science, computer engineering, and electrical engineering.
Comprehensively covers processor and computer design fundamentals Computer Organization and Architecture, 11th Edition is about the structure and function of computers. Its purp...
Artificial Intelligence / 3rd edition
Foundations of Computational Agents
2023 || Hardcover || David L. Poole e.a. || Cambridge University Press
Fully revised and updated, this comprehensive new edition covers modern AI and machine learning for undergraduate and graduate students. Includes new chapters on deep learning including generative AI, causality and social impact, new social impact sections, major revisions to knowledge graphs, reasoning and decision making, and more AIPython code.
Python, PyGame, and Raspberry Pi Game Development
2022 || Paperback || Sloan Kelly || Springer Nature B.V.
Expand your basic knowledge of Python and use PyGame to create fast-paced video games with great graphics and sounds. This second edition shows how you can integrate electronic components with your games using the build-in general purpose input/output (GPIO) pins and some Python code to create two new games. You'll learn about object-oriented programming (OOP) as well as design patterns, such as model-view-controller (MVC) and finite-state machines (FSMs). Whether using Windows, macOS, Linux,...
The Basics of Information Security
Understanding the Fundamentals of InfoSec in Theory and Practice
2014 || Paperback || Jason Andress || Syngress Media
As part of the Syngress Basics series, The Basics of Information Security provides you with fundamental knowledge of information security in both theoretical and practical aspects. Author Jason Andress gives you the basic knowledge needed to understand the key concepts of confidentiality, integrity, and availability, and then dives into practical applications of these ideas in the areas of operational, physical, network, application, and operating system security. The Basics of Information Se...
Hands-On Machine Learning / 3rd edition
with Scikit-Learn, Keras, and TensorFlow: Concepts, Tools, and Techniques to Build Intelligent Systems
2022 || Paperback || Aurelien Geron || O'Reilly
Through a recent series of breakthroughs, deep learning has boosted the entire field of machine learning. Now, even programmers who know close to nothing about this technology can use simple, efficient tools to implement programs capable of learning from data. This best-selling book uses concrete examples, minimal theory, and production-ready Python frameworks--scikit-learn, Keras, and TensorFlow--to help you gain an intuitive understanding of the concepts and tools for building intelligent s...