Filters

Verschijningsvorm
Paperback (10)
Voorgeschreven bij
Hogeschool Rotterdam (4)
Uitgever
Pearson (4)
O'Reilly (2)
Wiley (2)

Study books (11)

41,95
Vóór 16:30 uur besteld,
vandaag verzonden
+
Add to cart

About Face / 4th edition

The Essentials of Interaction Design

2021 || Paperback || Alan Cooper e.a. || Wiley || view preview pages

The essential interaction design guide, fully revised and updated for the mobile age About Face: The Essentials of Interaction Design, Fourth Edition is the latest update to the book that shaped and evolved the landscape of interaction design. This comprehensive guide takes the worldwide shift to smartphones and tablets into account. New information includes discussions on mobile apps, touch interfaces, screen size considerations, and more.

The new full-color interior and unique layout better...

87,95
Delivery time: 9 workingdays
+
Add to cart

Computer Organization and Design RISC-V Edition / 2nd edition

The Hardware Software Interface

2021 || Paperback || David A. Patterson e.a. || Elsevier

Computer Organization and Design RISC-V Edition: The Hardware Software Interface, Second Edition, the award-winning textbook from Patterson and Hennessy that is used by more than 40,000 students per year, continues to present the most comprehensive and readable introduction to this core computer science topic. This version of the book features the RISC-V open source instruction set architecture, the first open source architecture designed for use in modern computing environments such as cloud...

66,95
Vandaag besteld,
morgen verzonden
+
Add to cart

Computer Networks / 6th Edition

2021 || Paperback || Andrew Tanenbaum e.a. || Pearson || also available as eBook

Appropriate for Computer Networking or Introduction to Networking courses at both the undergraduate and graduate level in Computer Science, Electrical Engineering, CIS, MIS, and Business Departments.Tanenbaum takes a structured approach to explaining how networks work from the inside out. He starts with an explanation of the physical layer of networking, computer hardware and transmission systems; then works his way up to network applications. Tanenbaum's in-depth application coverage include...

40,95
Delivery time: 4 workingdays
+
Add to cart

The Elements of User Experience / 2nd edition

User-Centered Design for the Web and Beyond

2021 || Paperback || Jesse James Garrett || Pearson || also available as eBook

From the moment it was published almost ten years ago, Elements of User Experience became a vital reference for web and interaction designers the world over, and has come to define the core principles of the practice. Now, in this updated, expanded, and full-color new edition, Jesse James Garrett has refined his thinking about the Web, going beyond the desktop to include information that also applies to the sudden proliferation of mobile devices and applications.

Successful interaction design...

45,95
Delivery time: 4 workingdays
+
Add to cart

Designing Secure Software

A Guide for Developers

2021 || Paperback || Loren Kohnfelder || No Starch Press,US

Designing Secure Software consolidates Loren Kohnfelder's more than twenty years of experience into a concise, elegant guide to improving the security of technology products. Written for a wide range of software professionals, it emphasizes building security into software design early and involving the entire team in the process. The book begins with a discussion of core concepts.

The second part, perhaps this book's most important contribution, covers the process of designing and reviewing a...

84,95
Delivery time: 5 workingdays
+
Add to cart

Computer Networking / 8th Edition

A Top-Down Approach

2021 || Paperback || James Kurose e.a. || Pearson || also available as eBook

This print textbook is available for students to rent for their classes. The Pearson print rental program provides students with affordable access to learning materials, so they come to class ready to succeed. A top-down, layered approach to computer networking.

Unique among computer networking texts, the 8th Edition of the popular Computer Networking: A Top Down Approach builds on the authors' long tradition of teaching this complex subject through a layered approach in a "top-down manner." ...

65,95
Delivery time: 5 workingdays
+
Add to cart

Computer Organization and Architecture / 11th edition

2021 || Paperback || William Stallings || Pearson

This print textbook is available for students to rent for their classes. The Pearson print rental program provides students with affordable access to learning materials, so they come to class ready to succeed. For graduate and undergraduate courses in computer science, computer engineering, and electrical engineering.

Comprehensively covers processor and computer design fundamentals Computer Organization and Architecture, 11th Edition is about the structure and function of computers. Its purp...

50,95
Delivery time: 5 workingdays
+
Add to cart

Data Science from Scratch / 2nd Edition

First Principles with Python

2021 || Paperback || Joel Grus || O'Reilly

With this updated second edition, you'll learn how many of the most fundamental data science tools and algorithms work by implementing them from scratch.

52,99
Delivery time: 5 workingdays
+
Add to cart

Security Engineering / 3rd Edition

A Guide to Building Dependable Distributed Systems

2021 || Hardcover || Ross Anderson || Wiley

Now that there's software in everything, how can you make anything secure? Understand how to engineer dependable systems with this newly updated classic In Security Engineering: A Guide to Building Dependable Distributed Systems, Third Edition Cambridge University professor Ross Anderson updates his classic textbook and teaches readers how to design, implement, and test systems to withstand both error and attack. This book became a best-seller in 2001 and helped establish the discipline of se...

27,35
Delivery time: 6 workingdays
+
Add to cart

AI for Games / 1st edition

2021 || Paperback || UK) Ian (Gwent Millington || Taylor & Francis

Provides a clear and concise overview of how AI is used in game development Gives a brief overview of the history of AI in games Considers the different models, techniques and algorithms that are used in creating game AI.