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Studieboeken (65)

61,99
Levertijd: 5 werkdagen
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Bestel

Computer Networks ISE / 5th edition

A Systems Approach

2011 || Paperback || Larry L. Peterson e.a. || Elsevier

Computer Networks ISE, Fifth Edition, is the sole introductory networking book written by authors with first-hand experience with several of the protocols covered in the book who have actually designed some of them as well and who are still actively designing the computer networks today. The newly revised edition continues to offer an enduring, practical understanding of networks and their building blocks through rich, example-based instruction. The focus is not just on the specifications com...

27,35
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AI for Games / 1st edition

2021 || Paperback || Ian Millington || Taylor & Francis

Provides a clear and concise overview of how AI is used in game development Gives a brief overview of the history of AI in games Considers the different models, techniques and algorithms that are used in creating game AI.

10,85
Levertijd: 5 werkdagen
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Bestel

The Art of Deception

Controlling the Human Element of Security

2009 || Paperback || Kevin D. Mitnick e.a. || Wiley

The world's most infamous hacker offers an insider's view of the low-tech threats to high-tech security. Kevin Mitnick's exploits as a cyber-desperado and fugitive form one of the most exhaustive FBI manhunts in history and have spawned dozens of articles, books, films, and documentaries. Since his release from federal prison, in 1998, Mitnick has turned his life around and established himself as one of the most sought-after computer security experts worldwide.

Now, in "The Art of Deception",...

48,95
Levertijd: 5 werkdagen
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Bestel

Python, PyGame, and Raspberry Pi Game Development

2022 || Paperback || Sloan Kelly || Springer

Expand your basic knowledge of Python and use PyGame to create fast-paced video games with great graphics and sounds. This second edition shows how you can integrate electronic components with your games using the build-in general purpose input/output (GPIO) pins and some Python code to create two new games. You'll learn about object-oriented programming (OOP) as well as design patterns, such as model-view-controller (MVC) and finite-state machines (FSMs). Whether using Windows, macOS, Linux,...

35,95
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The Basics of Information Security

Understanding the Fundamentals of InfoSec in Theory and Practice

2014 || Paperback || Jason Andress || Syngress Media

As part of the Syngress Basics series, The Basics of Information Security provides you with fundamental knowledge of information security in both theoretical and practical aspects. Author Jason Andress gives you the basic knowledge needed to understand the key concepts of confidentiality, integrity, and availability, and then dives into practical applications of these ideas in the areas of operational, physical, network, application, and operating system security. The Basics of Information Se...

94,95
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Computer Organization and Design MIPS Edition

The Hardware/Software Interface

2020 || Paperback || David A. Patterson e.a. || Elsevier

Covers parallelism in-depth, with examples and content highlighting parallel hardware and software topics Includes new sections in each chapter on Domain Specific Architectures (DSA) Discusses and highlights the "Eight Great Ideas" of computer architecture, including Performance via Parallelism, Performance via Pipelining, Performance via Prediction, Design for Moore's Law, Hierarchy of Memories, Abstraction to Simplify Design, Make the Common Case Fast and Dependability via Redundancy

33,99
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Microsoft Hybrid Cloud Unleashed

2019 || Paperback || Kerrie Meyler e.a. || Pearson || ook als eBook

Microsoft Hybrid Cloud Unleashed cuts through the hype to explain what exactly hybrid cloud is, present complete ITIL-based implementation strategies, guide you through deploying the brand-new Microsoft Azure Stack, and help you use System Center 2016 to maximize the value of your private cloud investment. Written by an expert team of Microsoft System Center Cloud and Datacenter MVPs and Microsoft Senior Premier Field Engineers, it covers all-new material included in no other System Center Un...

59,65
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Fundamentals of Computer Graphics / 5th Edition

International Student Edition

2023 || Paperback || Steve Marschner e.a. || Taylor & Francis

Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fifth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference. Focusing on geometric intuition, the book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization. It covers topics common to an introductory course, such as sampling theory, te...

50,95
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Data Science from Scratch / 2nd Edition

First Principles with Python

2021 || Paperback || Joel Grus || O'Reilly

With this updated second edition, you'll learn how many of the most fundamental data science tools and algorithms work by implementing them from scratch.

57,95
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The Art of Game Design / 3rd edition

A Book of Lenses

2019 || Paperback || Jesse Schell || Taylor & Francis

The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games. Good game design happens when you view your game from as many perspectives as possible, and award-winning author Jesse Schell presents over 100 sets of questions to ask ...