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Studieboeken (46)

88,95
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Real-Time Rendering / 4th Edition

2018 || Hardcover || Tomas Akenine-Moeller e.a. || Taylor & Francis

Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second.

Real-Time Rendering combines fundamental principles with guidance on the latest techniques to provide a complete reference on three-dimensional interactive computer graphics. It will help you increase speed and improve image quality and learn the features and limitations of acceleration algorithms and graphics APIs. This latest fourth edition has ...

65,95
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met 5% korting 62,65
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Productergonomie / deel 1 / druk 1

|| Hardcover || Brecht Daams || Uitgeverij Undesigning

Is de nieuwe wasmachine te bedienen zonder handleiding? Is de kaasverpakking te openen zonder hulpmiddel?

Producten hebben grote invloed op de kwaliteit van het leven van mensen, wat ontwerpers en fabrikanten een grote verantwoordelijkheid geeft. Zij bepalen in welke mate de gebruikers een product nuttig, effectief, efficiënt, veilig en comfortabel kunnen gebruiken. Dit boek reikt hen kennis, methoden en technieken aan waarmee ze ergonomische producten kunnen realiseren.

Doelgroep

Profession...

247,95
Levertijd: 6 werkdagen
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Introduction to Thermal Systems Engineering / 1st edition

Thermodynamics, Fluid Mechanics, and Heat Transfer

2003 || Hardcover || Michael J. Moran e.a. || Wiley

From the leading authors in the field, Michael Moran, Howard Shapiro, Bruce Munson, and David DeWitt, comes an integrated introductory presentation of thermodynamics, fluid mechanics, and heat transfer. The unifying theme is the application of these priciples in thermal systems engineering. Responding to pressures to reduce credit hours in the curriculum and to ABET-inspired objectives for more integrated treatment of engineering topics, this text surveys the field of thermal sciences with an...

94,45
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Game Engine Architecture / 3rd Edition

2018 || Hardcover || Jason Gregory || Taylor & Francis

New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of ...

59,95
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Tabellenboek C en D

2011 || Hardcover || VAPRO

Dit boek verstrekt elementaire informatie die nodig is bij het theoretisch beschouwen van processen en onderdelen van processen ten behoeve van de procesindustrie. Daarnaast zijn ook gegevens uit de praktijk van alledag opgenomen. Onderwerpen die aan de orde komen zijn:

- Wiskunde.

- Natuurkunde.

- Scheikunde.

- Procestechniek.

- Procesbeheersing.

- Werktuigbouwkunde.

- Elektrotechniek.

- Milieutechniek.

- Bedrijfskunde.

- Onderhoud.

64,45
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Computational Thinking for the Modern Problem Solver

2014 || Hardcover || David Riley e.a. || Taylor & Francis

Through examples and analogies, Computational Thinking for the Modern Problem Solver introduces computational thinking as part of an introductory computing course and shows how computer science concepts are applicable to other fields. It keeps the material accessible and relevant to noncomputer science majors. With numerous color figures, this classroom-tested book focuses on both foundational computer science concepts and engineering topics.

It covers abstraction, algorithms, logic, graph th...