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Studieboeken (87)

39,95
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Don't Make Me Think, Revisited / 3rd edition

A Common Sense Approach to Web Usability

2014 || Paperback || Steve Krug || Pearson || ook als eBook

Since it was first published in 2000, hundreds of thousands of Web designers and developers have relied on usability guru Steve Krug's guide to understand the principles of intuitive navigation and information design. Witty, commonsensical, and eminently practical, it's one of the best loved and most recommended books on the subject. It's a core foundational book that every Web designer must internalise to make their designs truly effective.

In this substantially revised edition, Steve return...

90,95
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Computer Organization and Design RISC-V Edition / 2nd edition

The Hardware Software Interface

2021 || Paperback || David A. Patterson e.a. || Elsevier

Computer Organization and Design RISC-V Edition: The Hardware Software Interface, Second Edition, the award-winning textbook from Patterson and Hennessy that is used by more than 40,000 students per year, continues to present the most comprehensive and readable introduction to this core computer science topic. This version of the book features the RISC-V open source instruction set architecture, the first open source architecture designed for use in modern computing environments such as cloud...

42,95
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CEH v12 Certified Ethical Hacker Study Guide

with 750 Practice Test Questions

2023 || Paperback || Ric Messier || Wiley

The latest version of the official study guide for the in-demand CEH certification, now with 750 Practice Test Questions

Information security and personal privacy remains a growing concern for businesses in every sector. And even as the number of certifications increases, the Certified Ethical Hacker, Version 12 (CEH v12) maintains its place as one of the most sought-after and in-demand credentials in the industry.

In CEH v12 Certified Ethical Hacker Study Guide with 750 Practice Test Questio...

39,95
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Validating Product Ideas

Through Lean User Research

2021 || Paperback || Tomer Sharon || Rosenfeld

ant to know what your users are thinking? If you’re a product manager or developer, this book will help you learn the techniques for finding the answers to your most burning questions about your customers. With step-by-step guidance, Validating Product Ideas shows you how to tackle the research to build the best possible product.

58,00
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met 5% korting 55,10
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Researching Information Systems and Computing

2025 || Paperback || Briony J Oates e.a. || SAGE

Written specifically for information systems (IS) and computing students and providing everything they need to know about executing a research project, this book is packed with guidance and examples.

41,95
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About Face / 4th edition

The Essentials of Interaction Design

2021 || Paperback || Alan Cooper e.a. || Wiley || met inkijkexemplaar

The essential interaction design guide, fully revised and updated for the mobile age About Face: The Essentials of Interaction Design, Fourth Edition is the latest update to the book that shaped and evolved the landscape of interaction design. This comprehensive guide takes the worldwide shift to smartphones and tablets into account. New information includes discussions on mobile apps, touch interfaces, screen size considerations, and more.

The new full-color interior and unique layout better...

103,95
Levertijd: 6 werkdagen
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Bestel

3D Math Primer for Graphics and Game Development / 2nd edition

2011 || Hardcover || Fletcher Dunn e.a. || Taylor & Francis

"This book presents the essential math needed to describe, simulate, and render a 3D world. It provides an introduction to mathematics for game designers, including fundamentals of coordinate spaces, vectors, and matrices, orientation in three dimensions, introduction to calculus and dynamics, graphics, and parametric curves"--Provided by publisher.

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-tr...

38,25
Levertijd: 6 werkdagen
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Bestel

Doing Things with Games

Social Impact Through Play

2019 || Paperback || Lindsay Grace || Taylor & Francis

The book provides a contemporary foundation in designing social impact games. It is structured in 3 parts: understanding, application, and implementation. The book serves as a guide to designing social impact games, particularly focused on the needs of, media professionals, indie game designers and college students.

It serves as a guide for people looking to create social impact play, informed by heuristics in game design. Key FeaturesProvides contemporary guide on the use of games to create ...

58,35
Levertijd: 6 werkdagen
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Bestel

Educational Game Design Fundamentals

A Journey to Creating Intrinsically Motivating Learning Experiences

2018 || Paperback || George Kalmpourtzis || Taylor & Francis

Can we learn through play? Can we really play while learning?Of course! But how?!We all learn and educate others in our own unique ways. Successful educational games adapt to the particular learning needs of their players and facilitate the learning objectives of their designers. Educational Game Design Fundamentals embarks on a journey to explore the necessary aspects to create games that are both fun and help players learn.

This book examines the art of educational game design through vario...

65,99
Levertijd: 6 werkdagen
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Bestel

Architectural Approach to Level Design / 2nd edition

Second edition

2019 || Paperback || Christopher W. Totten || Taylor & Francis

Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture. Now in its second edition, An Architectural Approach to Level Design presents architectural techniques and theories for you to use in your own work.

The author connects architecture and...