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Scott Meyers (2)
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2013 (5)
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Verschijningsvorm
Paperback (21)
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Studieboeken (28)

88,95
Levertijd: 7 werkdagen
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Bestel

Real-Time Rendering / 4th Edition

2018 || Hardcover || Tomas Akenine-Moeller e.a. || Taylor & Francis

Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second.

Real-Time Rendering combines fundamental principles with guidance on the latest techniques to provide a complete reference on three-dimensional interactive computer graphics. It will help you increase speed and improve image quality and learn the features and limitations of acceleration algorithms and graphics APIs. This latest fourth edition has ...

16,45
Levertijd: 7 werkdagen
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Bestel

How to Become a Video Game Artist

2013 || Paperback || S Kennedy || Watson-Guptill Publications

Starting with the basics of game creation and a look at the artistic skills necessary to get started, this title offers key roles for creators - from concept artists to character animators to marketing artists and beyond. It also features interviews with video game art professionals who've worked for top gaming companies.

In How to Become a Video Game Artist, veteran video game designer Sam R. Kennedy provides the inside track on everything you need to forge a career in the world of video gam...

94,45
Levertijd: 7 werkdagen
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Bestel

Game Engine Architecture / 3rd Edition

2018 || Hardcover || Jason Gregory || Taylor & Francis

New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of ...

36,95
Levertijd: 7 werkdagen
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Bestel

The Visual Story / 3rd edition

Creating the Visual Structure of Film, TV, and Digital Media

2020 || Paperback || Bruce Block || Taylor & Francis

This updated edition of a best-selling classic shows you how to structure your visuals as carefully as a writer structures a story or composers structure their music. The Visual Story teaches you how to design and control the structure of your production using the basic visual components of space, line, shape, tone, color, movement, and rhythm. You can use these components to effectively convey moods and emotions, create a visual style, and utilize the important relationship between the visua...

24,95
Levertijd: 8 werkdagen
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Bestel

Graphic Design / 2nd Revised edition

The New Basics, revised and expanded

2015 || Paperback || Ellen Lupton || Princeton Architectural Press

"A longstanding excellent primer, in an equally excellent updated edition."-PrintEllen Lupton and Jennifer Cole Phillips's celebrated introduction to graphic design, available in a revised and updated edition. Graphic Design: The New Basics explains the key concepts of visual language that inform any work of design. A foundational graphic design book for students, Lupton and Phillips explore the formal elements of design through visual demonstrations and concise commentary.

From logos to lett...

57,95
Levertijd: 8 werkdagen
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Bestel

Fundamentals of Game Design / 3rd edition

2013 || Paperback || Ernest Adams || Pearson

Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. They'll be introduced to designing for mobile devices and touch screens, as well as for the Kinect and motion-capture gameplay.

They'll learn how indie developers are pushing the envelope and how new business mo...

46,95
Levertijd: 3 werkdagen
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Bestel

The Pragmatic Programmer

your journey to mastery

2019 || Hardcover || David Thomas e.a. || Pearson || ook als eBook

"One of the most significant books in my life." -Obie Fernandez, Author, The Rails Way "Twenty years ago, the first edition of The Pragmatic Programmer completely changed the trajectory of my career. This new edition could do the same for yours." -Mike Cohn, Author of Succeeding with Agile , Agile Estimating and Planning , and User Stories Applied ". .

. filled with practical advice, both technical and professional, that will serve you and your projects well for years to come." -Andrea Goulet...

15,60
Levertijd: 3 werkdagen
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Bestel

Screenplay

The Foundations of Screenwriting

2005 || Paperback || Syd Field || Random House

Providing examples from well-known movies, a revised handbook explains the structural and stylistic elements as well as writing techniques basic to the creation of a successful film script and furnishes practical tips on script writing for original productions, sequels, novel adaptations, and adaptations by original authors. Original. 17,500 first printing.

12,99
Levertijd: 3 werkdagen
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Bestel

Learn C# in One Day and Learn It Well

C# for Beginners With Hands-On Project

2015 || Paperback || Jamie Chan || Createspace

"New Book by Best-Selling Author Jamie Chan. Learn C# Programming Fast with a unique Hands-On Project. Book 3 of the Learn Coding Fast Series.

Have you always wanted to learn computer programming but are afraid it'll be too difficult for you? Or perhaps you know other programming languages but are interested in learning the C# language fast?

This book is for you. You no longer have to waste your time and money learning C# from boring books that are 600 pages long, expensive online courses or ...

24,95
Levertijd: 3 werkdagen
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Bestel

Plot Versus Character

A Balanced Approach to Writing Great Fiction

2010 || Paperback || Jeff Gerke || F&W Publications Inc

What's more important to a story: a gripping plot or compelling characters? Literary-minded novelists argue in favor of character-based novels while commercial novelists argue in favor of plot-based stories, but the truth of the matter is this: The best fiction is rich in both.

Enter Plot Versus Character. This hands-on guide to creating a well-rounded novel embraces both of these crucial story components. You'll learn to:

Create layered characters by considering personality traits, natural a...