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Resultaten (43)
morgen verzonden
Urban Graveyard Proceedings The urban graveyard
archaeological perspectives
2018 || Paperback || Nico Arts e.a. || Sidestone Press
It is commonly believed that in medieval and post-medieval towns and cities death outnumbered births and that these urban centres could only survive through the influx of migrants; a concept which has come to be known as the urban graveyard effect. Whether this was indeed the case for all cities and towns is still debated, but it is certain that urban citizens were more used to death that we are today. The medieval graveyards in which the deceased were interred, then still located within town...
Metaaltijden 4
bijdragen in de studie van de Metaaltijden
2017 || Paperback || Stijn Arnoldussen e.a. || Sidestone Press
Deze bundel vormt de neerslag van de 4e Nederlandse metaaltijdendag gehouden op 7 oktober 2016. Op die dag werden lezingen over diverse onderwerpen aangaande de brons- en ijzertijdgemeenschappen van de Lage landen gecombineerd met een groot aantal bijdragen over het centrale thema van dat jaar "Huis en huishouden: de mens achter de plattegrond". Veel van de sprekers van die dag waren bereid hun boeiende verhalen op schrift te stellen, zodat in deze bundel diverse bijdragen over nederzettingen...
morgen verzonden
Mobility and pottery production
Archaeological and anthropological perspectives
2018 || Hardcover || Caroline Heitz e.a. || Sidestone Press
For many past and present societies, pottery forms an integral part of material culture and everyday practice. This makes it a promising case example to address human-thing-relations on a more general level, as well as social life itself. Humans organise their lives not only by engaging with materials and things but also by oscillating between movement and stasis. In these various rhythms of mobility - from daily subsistence-based movements to long-term migrations - things like ceramic vessel...
morgen verzonden
The beaker phenomenon?
Hardcover || Neil Carlin || Sidestone Press
During the mid-third millennium BC, people across Europe started using an international suite of novel material culture including early metalwork and distinctive ceramics known as Beakers. The nature and social significance of this phenomenon, as well as the reasons for its rapid and widespread transmission have been much debated. The adoption of these new ideas and objects in Ireland, Europe's westernmost island, provides a highly suitable case study in which to investigate these issues. Whi...
morgen verzonden
Chasing chariots
proceedings of the first international chariot conference
2017 || Hardcover || André Veldmeijer e.a. || Sidestone Press
The present work is the result of the First International Chariot Conference, jointly organised by the Netherlands-Flemish Institute in Cairo (NVIC) and the American University in Cairo (AUC) (30 November to 2 December 2012). The intention of the conference was to make a broad assessment of the current state of knowledge about chariots in Egypt and the Near East, and to provide a forum for discussion.A wide variety of papers are included, ranging from overviews to more detailed studies focusi...
morgen verzonden
Amarna's leatherwork part I. Preliminary analysis and catalogue
Hardcover || André Veldmeijer || Sidestone Press
The ancient Egyptian city of Tell el-Amarna (or Amarna, ancient Akhetaten) was the short-lived capital built by the controversial Pharaoh Akhenaten, probably the father of the famous Tutankhamun, and abandoned shortly after his death (c. 1336 BCE). It is one of the few Pharaonic cities to have been thoroughly excavated and is a rich source of information about the daily life of the ancient Egyptians.This volume, the first of two, presents the leatherwork excavated at the site by these various...
morgen verzonden
Urban Graveyard Proceedings De stad en de dood
Hardcover || Jeroen Bouwmeester || Sidestone Press
Het is een wijdverbreid idee dat (post-)middeleeuwse steden een sterfteoverschot hadden en zij slechts in leven konden blijven door de toestroom van migranten; een fenomeen dat bekend staat als het 'urban graveyard'-effect. Over details valt te twisten, maar duidelijk is dat de stad en de dood dichter bij elkaar stonden dan tegenwoordig. Met de dood als belangrijk element in de stedelijke samenleving vormen grafvelden een belangrijke bron van kennis over het leven in de post-middeleeuwen. Sin...
morgen verzonden
The beaker phenomenon?
Paperback || Neil Carlin || Sidestone Press
During the mid-third millennium BC, people across Europe started using an international suite of novel material culture including early metalwork and distinctive ceramics known as Beakers. The nature and social significance of this phenomenon, as well as the reasons for its rapid and widespread transmission have been much debated. The adoption of these new ideas and objects in Ireland, Europe's westernmost island, provides a highly suitable case study in which to investigate these issues. Whi...
morgen verzonden
Publications of the Netherlands Institute at Athens Strategies of remembering in greece under Rome 100 bc - 100 ad
Hardcover || David Weidgenannt || Sidestone Press
At the beginning of the first century BC Athens was an independent city bound to Rome through a friendship alliance. By the end of the first century AD the city had been incorporated into the Roman province of Achaea. Along with Athenian independence perished the notion of Greek self-rule. The rest of Achaea was ruled by the governor of Macedonia already since 146 BC, but the numerous defections of Greek cities during the first century BC show that Roman rule was not yet viewed as inevitable....
The Interactive Past
archaeology, heritage, and video games
2017 || Hardcover || Angus Mol e.a. || Sidestone Press
Video games, even though they are one of the present's quintessential media and cultural forms, also have a surprising and many-sided relation with the past. From seminal series like Sid Meier's Civilization or Assassin's Creed to innovative indies like Never Alone and Herald, games have integrated heritages and histories as key components of their design, narrative, and play. This has allowed hundreds of millions of people to experience humanity's diverse heritage through the thrill of inter...