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Studieboeken (23)
Een overzicht van studieboeken die relevant zijn binnen het onderwijs.
Game Design Workshop / 4th Edition
A Playcentric Approach to Creating Innovative Games, Fourth Edition
2018 || Paperback || Tracy Fullerton || Taylor & Francis
Game Design Workshop is a truly great book, and has become, in my opinion, the de facto standard text for beginner- to intermediate-level game design education. This updated new edition is extremely relevant, useful and inspiring to all kinds of game designers. - Richard Lemarchand, Interactive Media & Games Division, School of Cinematic Arts, University of Southern California.
The updates refresh elements of the book that are important as examples, but don't radically alter the thing about t...
The Visual Story / 3rd edition
Creating the Visual Structure of Film, TV, and Digital Media
2020 || Paperback || Bruce Block || Taylor & Francis
This updated edition of a best-selling classic shows you how to structure your visuals as carefully as a writer structures a story or composers structure their music. The Visual Story teaches you how to design and control the structure of your production using the basic visual components of space, line, shape, tone, color, movement, and rhythm. You can use these components to effectively convey moods and emotions, create a visual style, and utilize the important relationship between the visua...
The Skillful Huntsman
Visual Development of a Grimm tale
2005 || Paperback || Khang Le e.a. || Design Studio Press
A tale from the Brothers Grimm provides inspiration for three gifted students from the world-renowned Art Center College of Design in Pasadena, California. Khang Le, Mike Yamada, and Felix Yoon were guided by their instructor, Scott Robertson, to create original design solutions for the environments, characters, props, and vehicles found within The Skillful Huntsman . The trio's sketches and full-color renderings thoroughly document the creative process of concept design, revealing a host of ...