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Studieboeken (33)
Een overzicht van studieboeken die relevant zijn binnen het onderwijs.
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HTML & CSS - websites ontwerpen en bouwen
2015 || Paperback || Jon Duckett || Pearson Benelux B.V. || met inkijkexemplaar
Dit is een leukere manier om HTML en CSS te leren. Of je nou vanuit het niets een website wilt ontwerpen en bouwen of meer invloed op een bestaande site wilt hebben, met dit boek kun je aantrekkelijke en gebruikersvriendelijke inhoud voor het web maken. Code kan er soms intimiderend uitzien, maar sla het boek eens open en je zult zien dat dit boek compleet anders is dan andere boeken over programmeren. Op elke pagina wordt op eenvoudige en visuele wijze een nieuw onderwerp geïntroduceerd met...
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Visual Thinking
empowering people & organizations through visual collaboration
2021 || Paperback || Willemien Brand || BIS Publishers || met inkijkexemplaar
If your business hasn't already embraced visual thinking, why not?
Visual thinking and drawing are both becoming increasingly important in today's business settings. A picture really can tell a thousand words. Visualization is a crucial part of the journey for companies seeking to boost enterprise agility, break down silos and increase employee and customer engagement. Visualizing thought processes can help break down complex problems. It empowers teams and staff to build on one another's ide...
The Design of Everyday Things / 2nd edition
2013 || Paperback || Don Norman || Hachette Book Group USA
Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. The fault, argues this ingenious,even liberating,book, lies not in ourselves, but in product design that ignores the needs of users and the principles of cognitive psychology. The problems range from ambiguous and hidden controls to arbitrary relationships between controls and functions, coupled with a lack of feedback or other assistance ...
Quantifying the User Experience
2016 || Paperback || Jeff Sauro || Elsevier
Quantifying the User Experience: Practical Statistics for User Research, Second Edition, provides practitioners and researchers with the information they need to confidently quantify, qualify, and justify their data. The book presents a practical guide on how to use statistics to solve common quantitative problems that arise in user research. It addresses questions users face every day, including, Is the current product more usable than our competition? Can we be sure at least 70% of users ca...
The Elements of User Experience
User-Centered Design for the Web and Beyond
2021 || Paperback || Jesse James Garrett || Pearson || ook als eBook
From the moment it was published almost ten years ago, Elements of User Experience became a vital reference for web and interaction designers the world over, and has come to define the core principles of the practice. Now, in this updated, expanded, and full-color new edition, Jesse James Garrett has refined his thinking about the Web, going beyond the desktop to include information that also applies to the sudden proliferation of mobile devices and applications.
Successful interaction design...
Designing Interfaces / 3rd edition
Patterns for Effective Interaction Design
2020 || Paperback || Jenifer Tidwell e.a. || O'Reilly
Designing good application interfaces isn't easy now that companies need to create compelling, seamless user experiences across an exploding number of channels, screens, and contexts. In this updated third edition, you'll learn how to navigate through the maze of design options. By capturing UI best practices as design patterns, this best-selling book provides solutions to common design problems.
You'll learn patterns for mobile apps, web applications, and desktop software. Each pattern conta...
ISE Film Art: An Introduction
2022 || Paperback || David Bordwell e.a. || McGraw-Hill
Film is an art form with a language and an aesthetic all its own. Since 1979, David Bordwell, Kristin Thompson and now, Co-Author, Jeff Smith's Film Art has been the best-selling and most widely respected introduction to the analysis of cinema. Taking a skills-centered approach supported by examples from many periods and countries, the authors help students develop a core set of analytical skills that will enrich their understanding of any film, in any genre. In-depth examples deepen students...
Designing Web Interfaces
2009 || Paperback || Bill Scott || O'Reilly
Want to learn how to create great user experiences on today's Web? In this book, UI experts Bill Scott and Theresa Neil present more than 75 design patterns for building web interfaces that provide rich interaction. Distilled from the authors' years of experience at Sabre, Yahoo!, and Netflix, these best practices are grouped into six key principles to help you take advantage of the web technologies available today. With an entire section devoted to each design principle, Designing Web Interf...
Programming Arduino / 3rd edition
Getting Started with Sketches
2023 || Paperback || Simon Monk || McGraw-Hill
An up-to-date guide to Arduino programming-no experience required!This fully updated guide shows, step by step, how to quickly and easily program all Arduino models using its modified C language and the Arduino IDE. You will learn how to configure hardware and software, write your own sketches, work with built-in and custom Arduino libraries, and develop apps for the Internet of Things. This edition features new coverage of using Arduino as a framework for programming other popular boards.Ele...
Evil by Design : Interaction Design to Lead Us into Temptation / 1st edition
Interaction Design to Lead Us into Temptation
2013 || Paperback || Chris Nodder || Wiley
How to make customers feel good about doing what you want Learn how companies make us feel good about doing what they want. Approaching persuasive design from the dark side, this book melds psychology, marketing, and design concepts to show why we re susceptible to certain persuasive techniques. Packed with examples from every nook and cranny of the web, it provides easily digestible and applicable patterns for putting these design techniques to work.