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Studieboeken (74)
Een overzicht van studieboeken die relevant zijn binnen het onderwijs.
Architectural Approach to Level Design / 2nd edition
Second edition
2019 || Paperback || Christopher W. Totten || Taylor & Francis
Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture. Now in its second edition, An Architectural Approach to Level Design presents architectural techniques and theories for you to use in your own work.
The author connects architecture and...
Real-Time Rendering / 4th Edition
2018 || Hardcover || Tomas Akenine-Moeller e.a. || Taylor & Francis
Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second.
Real-Time Rendering combines fundamental principles with guidance on the latest techniques to provide a complete reference on three-dimensional interactive computer graphics. It will help you increase speed and improve image quality and learn the features and limitations of acceleration algorithms and graphics APIs. This latest fourth edition has ...
Python, PyGame, and Raspberry Pi Game Development
2022 || Paperback || Sloan Kelly || Springer Nature B.V.
Expand your basic knowledge of Python and use PyGame to create fast-paced video games with great graphics and sounds. This second edition shows how you can integrate electronic components with your games using the build-in general purpose input/output (GPIO) pins and some Python code to create two new games. You'll learn about object-oriented programming (OOP) as well as design patterns, such as model-view-controller (MVC) and finite-state machines (FSMs). Whether using Windows, macOS, Linux,...
The Basics of Information Security
Understanding the Fundamentals of InfoSec in Theory and Practice
2014 || Paperback || Jason Andress || Syngress Media
As part of the Syngress Basics series, The Basics of Information Security provides you with fundamental knowledge of information security in both theoretical and practical aspects. Author Jason Andress gives you the basic knowledge needed to understand the key concepts of confidentiality, integrity, and availability, and then dives into practical applications of these ideas in the areas of operational, physical, network, application, and operating system security. The Basics of Information Se...
Hands-On Machine Learning / 3rd edition
with Scikit-Learn, Keras, and TensorFlow: Concepts, Tools, and Techniques to Build Intelligent Systems
2022 || Paperback || Aurelien Geron || O'Reilly
Through a recent series of breakthroughs, deep learning has boosted the entire field of machine learning. Now, even programmers who know close to nothing about this technology can use simple, efficient tools to implement programs capable of learning from data. This best-selling book uses concrete examples, minimal theory, and production-ready Python frameworks--scikit-learn, Keras, and TensorFlow--to help you gain an intuitive understanding of the concepts and tools for building intelligent s...
Microsoft Hybrid Cloud Unleashed
2019 || Paperback || Kerrie Meyler e.a. || Pearson || ook als eBook
Microsoft Hybrid Cloud Unleashed cuts through the hype to explain what exactly hybrid cloud is, present complete ITIL-based implementation strategies, guide you through deploying the brand-new Microsoft Azure Stack, and help you use System Center 2016 to maximize the value of your private cloud investment. Written by an expert team of Microsoft System Center Cloud and Datacenter MVPs and Microsoft Senior Premier Field Engineers, it covers all-new material included in no other System Center Un...
Data Science from Scratch / 2nd Edition
First Principles with Python
2021 || Paperback || Joel Grus || O'Reilly
With this updated second edition, you'll learn how many of the most fundamental data science tools and algorithms work by implementing them from scratch.
The Art of Game Design / 3rd Edition
A Book of Lenses
2019 || Paperback || Jesse Schell || Taylor & Francis
The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games. Good game design happens when you view your game from as many perspectives as possible, and award-winning author Jesse Schell presents over 100 sets of questions to ask ...
Database Systems / 2nd Edition
Pearson New International Edition
2019 || Paperback || Hecter Garcia Molina e.a. || Pearson
For Database Systems and Database Design and Application courses offered at the junior, senior and graduate levels in Computer Science departments. Written by well-known computer scientists, this introduction to database systems offers a comprehensive approach, focusing on database design, database use, and implementation of database applications and database management systems. The first half of the book provides in-depth coverage of databases from the point of view of the database designer,...
Official (ISC)2 Guide to the CISSP CBK / 4th edition
2015 || Hardcover || Adam Gordon || Apple Academic Press Inc.
As a result of a rigorous, methodical process that (ISC)(2) follows to routinely update its credential exams, it has announced that enhancements will be made to both the Certified Information Systems Security Professional (CISSP) credential, beginning April 15, 2015. (ISC)(2) conducts this process on a regular basis to ensure that the examinations and subsequent training and continuing professional education requirements encompass the topic areas relevant to the roles and responsibilities of ...