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Studieboeken (89)
E-Commerce 2023-2024: Business, Technology, Society / 18th Global Edition
2023 || Paperback || Kenneth Laudon e.a. || Pearson
The most up-to-date, comprehensive overview of e-commerce today. For courses in e-commerce. E-Commerce 2023: Business, Technology, Society, Global Edition is an in-depth, thought-provoking introduction to e-commerce focusing on key concepts and the latest empirical and financial data.
Hundreds of examples from companies such as Meta (R), TikTok (R), Netflix (R), YouTube (R), Walmart (R) and Amazon (R) illustrate how e-commerce is altering business practices and driving shifts in the global ec...
R for Data Science / 1st edition
Import, Tidy, Transform, Visualize, and Model Data
2023 || Paperback || Garrett Wickham e.a. || O'Reilly
Learn how to use R to turn raw data into insight, knowledge, and understanding. This book introduces you to R, RStudio, and the tidyverse, a collection of R packages designed to work together to make data science fast, fluent, and fun. Suitable for readers with no previous programming experience, R for Data Science is designed to get you doing data science as quickly as possible.
Authors Hadley Wickham and Garrett Grolemund guide you through the steps of importing, wrangling, exploring, and m...
Theory of Fun for Game Design / 2nd edition
2013 || Paperback || Raph Kostet || O'Reilly
Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it's the most vital element in any game. Why do some games become boring quickly, while others remain fun for years? How do games serve as fundamental and powerful l...
Computer Architecture
2012 || Hardcover || Gerard Blanchet e.a. || Wiley
This book lays out the concepts necessary to understand how a computer works. For reasons of clarity, the authors have deliberately chosen examples that apply to machines from all eras, without having to water down the contents of the book. This choice helps to show how techniques, concepts and performances have evolved since the first computers.
The book is divided into five parts. The first four, which are of increasing difficulty, are the core of the book: “Elements of a Basic Architectu...
Rules of Play
Game Design Fundamentals
2023 || Hardcover || Katie (Professor) Salen Tekinbas e.a. || MIT Press
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date.
Why Machines Learn
the Elegant Maths Behind Modern AI
2024 || Hardcover || Anil Ananthaswamy || Allen Lane
Machine-learning systems are making life-altering decisions for us: approving mortgage loans, determining whether a tumour is cancerous, or deciding whether someone gets bail. They now influence discoveries in chemistry, biology and physics - the study of genomes, extra-solar planets, even the intricacies of quantum systems.
We are living through a revolution in artificial intelligence that is not slowing down. This major shift is based on simple mathematics, some of which goes back centuries...
Reinventing ITIL® and DevOps with Digital Transformation / 2nd edition
Essential Guidance to Accelerate the Process
2024 || Paperback || Abhinav Krishna Kaiser || APress
The second edition of this book has been fully updated to show how the DevOps way of working has continued to adapt to changing technologies. The ITIL processes which were an integral part of the DevOps world have been merged with the DevOps framework, reflecting the current emphasis on product models rather than viewing project and support models separately.
This book starts with the basics of digital transformation before exploring how this works in practice: that is, people, processes and...
Technical Drawing 101 with AutoCAD 2023
A Multidisciplinary Guide to Drafting Theory and Practice with Video Instruction
2025 || Paperback || Ashleigh Congdon-Fuller e.a. || SDC Publications
Code / 2nd Edition
The Hidden Language of Computer Hardware and Software
2022 || Paperback || Charles Petzold || Pearson
The classic guide to how computers work, updated with new chapters and interactive graphics
"For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer syst...
Game Design Workshop
A Playcentric Approach to Creating Innovative Games
2024 || Paperback || Tracy Fullerton || Taylor & Francis
Game Design Workshop puts you to work prototyping, playtesting, and revising your own games with time-tested methods and tools. These skills will provide the foundation for your career in any facet of the game industry including design, producing, programming, and visual design.