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Studieboeken (87)

140,99
Levertijd: 6 werkdagen
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Bestel

Computer Architecture

2012 || Hardcover || Gerard Blanchet e.a. || Wiley

This book lays out the concepts necessary to understand how a computer works. For reasons of clarity, the authors have deliberately chosen examples that apply to machines from all eras, without having to water down the contents of the book. This choice helps to show how techniques, concepts and performances have evolved since the first computers.

The book is divided into five parts. The first four, which are of increasing difficulty, are the core of the book: “Elements of a Basic Architectu...

59,95
Levertijd: 6 werkdagen
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Bestel

Reinventing ITIL® and DevOps with Digital Transformation / 2nd edition

Essential Guidance to Accelerate the Process

2024 || Paperback || Abhinav Krishna Kaiser || APress

The second edition of this book has been fully updated to show how the DevOps way of working has continued to adapt to changing technologies. The ITIL processes which were an integral part of the DevOps world have been merged with the DevOps framework, reflecting the current emphasis on product models rather than viewing project and support models separately.

This book starts with the basics of digital transformation before exploring how this works in practice: that is, people, processes and...

54,95
Levertijd: 6 werkdagen
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Bestel

Game Design Workshop

A Playcentric Approach to Creating Innovative Games

2024 || Paperback || Tracy Fullerton || Taylor & Francis

Game Design Workshop puts you to work prototyping, playtesting, and revising your own games with time-tested methods and tools. These skills will provide the foundation for your career in any facet of the game industry including design, producing, programming, and visual design.

56,95
Levertijd: 6 werkdagen
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Bestel

Story Structure and Development / 2nd edition

A Guide for Animators, VFX Artists, Game Designers, and XR Creators

2025 || Paperback || Craig Caldwell || Taylor & Francis Ltd

This book provides a clear and practical approach to understanding the essentials of storytelling. This book distills fundamental elements, principles, and structures, explicitly tailored for animators, game designers, VFX artists, and XR creators, so they can seamlessly integrate these concepts into their work.

31,95
Levertijd: 6 werkdagen
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Bestel

Using SQLite

2021 || Paperback || Jay A. Kreibich || O'Reilly

Developers, take note: databases aren't just for the IS group any more. You can build database-backed applications for the desktop, Web, embedded systems, or operating systems without linking to heavy-duty client-server databases such as Oracle and MySQL. This book shows how you to use SQLite, a small and lightweight database that you can build right into your application during development. Applications that handle data have an enormous advantage today, and with SQLite, you'll discover how t...

32,99
Levertijd: 6 werkdagen
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Bestel

Level Up! The Guide to Great Video Game Design

2024 || Paperback || Scott Rogers || Wiley

THE GUIDE TO GREAT VIDEO GAME DESIGN Want to learn how to design cutting edge video games? Need advice on how to improve your current game design? Then get ready to Level Up! Scott Rogers, the video game designer behind hits such as Pac-Man World, God of War(TM), the Maximo Series and SpongeBob SquarePants, shares his years of knowledge and experience with you on how to make video games great. Learn how to:


- Design what gamers want


- Write compelling narrative and lore


- Build...

49,95
Levertijd: 7 werkdagen
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Bestel

Laws of UX / 2nd edition

Using Psychology to Design Better Products & Services

2024 || Paperback || Jon Yablonski || O'Reilly

An understanding of psychology-specifically the psychology behind how users behave and interact with digital interfaces-is perhaps the single most valuable nondesign skill a designer can have. This practical guide explains how you can apply key principles of psychology to build products and experiences that are more human-centered and intuitive.