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Studieboeken (90)

88,95
Levertijd: 6 werkdagen
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Bestel

Real-Time Rendering / 4th Edition

2018 || Hardcover || Tomas Akenine-Moeller e.a. || Taylor & Francis

Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second.

Real-Time Rendering combines fundamental principles with guidance on the latest techniques to provide a complete reference on three-dimensional interactive computer graphics. It will help you increase speed and improve image quality and learn the features and limitations of acceleration algorithms and graphics APIs. This latest fourth edition has ...

45,95
Levertijd: 6 werkdagen
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Bestel

Materials and Design / 3rd Edition

2014 || Paperback || Michael F. Ashby e.a. || Elsevier

Materials are the stuff of design. From the very beginning of human history, materials have been taken from the natural world and shaped, modified, and adapted for everything from primitive tools to modern electronics. This renowned book by noted materials engineering author Mike Ashby and industrial designer Kara Johnson explores the role of materials and materials processing in product design, with a particular emphasis on creating both desired aesthetics and functionality.

The new edition ...

98,95
Levertijd: 6 werkdagen
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Bestel

Biology A Global Approach + MasteringBiology Student Access Kit / 12th edition

2020 || Paperback || Neil A. Campbell e.a. || Pearson

Get a true understanding of the essential concepts in Biology with trusted content that sets the standards for excellence, accuracy, and innovation. Biology: A Global Approach, Global Edition, 12th Edition is the latest version of the ultimate text in the field coming from a leading team of authors, advancing Neil Campbell's vision of delivering an accurate and pedagogically innovative experience. This latest version reflects the most recent developments in the field, with hallmark and new fe...

31,95
Levertijd: 6 werkdagen
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Bestel

Blue is the New Black

the 10 step guide to developing and producing a fashion collection

2013 || Paperback || Susie Breuer || BIS Publishers

Written for fashion graduates, newbie entrepreneurs and those in entry-level positions in the industry, Blue is the New Black demystifies the process of how to make a fashion collection accessible for all levels. It's a reference guide, a buddy, and an overview of who, what and where. Fashion is a multi-billion-dollar industry.

It's not just about sketching an outfit, it's about selecting fabric, developing buttons, sourcing a factory, negotiating prices, making patterns, seeing the final lau...

65,95
Levertijd: 6 werkdagen
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Bestel

Introduction to Human Factors

Applying Psychology to Design

2017 || Paperback || Nancy J. Stone e.a. || Taylor & Francis

This is a comprehensive, but accessible text that introduces students to the fields of human factors and ergonomics. The book is intended for undergraduate students, written from the psychological science perspective along with various pedagogical components that will enhance student comprehension and learning. This book is ideal for those introductory courses that wish to introduce students to the multifaceted areas of human factors and ergonomics along with practical knowledge the students ...

16,45
Levertijd: 6 werkdagen
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Bestel

How to Become a Video Game Artist

2013 || Paperback || S Kennedy || Watson-Guptill Publications

Starting with the basics of game creation and a look at the artistic skills necessary to get started, this title offers key roles for creators - from concept artists to character animators to marketing artists and beyond. It also features interviews with video game art professionals who've worked for top gaming companies.

In How to Become a Video Game Artist, veteran video game designer Sam R. Kennedy provides the inside track on everything you need to forge a career in the world of video gam...

39,95
Levertijd: 6 werkdagen
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Bestel

Neuroanatomy / 6th edition

an Illustrated Colour Text

2019 || Paperback || Alan Crossman || Elsevier

Now fully revised and updated, this leading ICT series volume offers concise, superbly illustrated coverage of neuroanatomy, that throughout makes clear the relevance of the anatomy to the practice of modern clinical neurology. Building on the success of previous editions, Neuroanatomy ICT, sixth edition has been fine-tuned to meet the needs of today's medical students - and will also prove invaluable to the range of other students and professionals who need a clear, current understanding of ...

94,45
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Bestel

Game Engine Architecture / 3rd Edition

2018 || Hardcover || Jason Gregory || Taylor & Francis

New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of ...

36,95
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Bestel

The Visual Story / 3rd edition

Creating the Visual Structure of Film, TV, and Digital Media

2020 || Paperback || Bruce Block || Taylor & Francis

This updated edition of a best-selling classic shows you how to structure your visuals as carefully as a writer structures a story or composers structure their music. The Visual Story teaches you how to design and control the structure of your production using the basic visual components of space, line, shape, tone, color, movement, and rhythm. You can use these components to effectively convey moods and emotions, create a visual style, and utilize the important relationship between the visua...

64,45
Levertijd: 6 werkdagen
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Bestel

Computational Thinking for the Modern Problem Solver

2014 || Hardcover || David Riley e.a. || Taylor & Francis

Through examples and analogies, Computational Thinking for the Modern Problem Solver introduces computational thinking as part of an introductory computing course and shows how computer science concepts are applicable to other fields. It keeps the material accessible and relevant to noncomputer science majors. With numerous color figures, this classroom-tested book focuses on both foundational computer science concepts and engineering topics.

It covers abstraction, algorithms, logic, graph th...