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Optical Ilusions Game
Hardcover || Paul Baars || BIS Publishers || met inkijkexemplaar
Optical Illusions Game is a new game that resembles the memory game, but with three bonuses:
1. Instead of a set of two the player has to find a set of four.
2. When the set is completed, the player has to puzzle the four cards into one image.
3. Presto: the four cards form an image of an optical illusion to discover and marvel at.
The goal of the game is to collect four cards that form one optical illusion. The player who collects the most optical illusions wins the game. The optical illusio...
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The World of Bridgerton
2023 || Hardcover || Manjit Thapp || BIS Publishers BV
Put your little grey cells to the test as you piece together Hercule Poirot's most famous cases. You'll need to use order and method to spot all of the clues, crimes and culprits hidden in this intricate jigsaw, which references all thirty-three of Agatha Christie's beloved Poirot novels.
1000-PIECE PUZZLE full of characters and clues that only a super sleuth could spot
FOLD-OUT POSTER so you can read up on all of Poirot's most puzzling cases
BEAUTIFUL, DETAILED ILLUSTRATION that will immerse...
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Arguing when money talks: Der Söldner
A ruleset for miniature wargames telling the tale of battles in the mid-14th to mid-17th century [HARDCOVER]
2023 || Hardcover || Jan-Willem Boots || Boekscout
Der Söldner is a ruleset for miniature wargames set in the mid-14th to mid-17th century. It greatly expands on the MATRIX strategy wargames developed by Chris Engle in the 1980s. Like its predecessor, it uses arguments and a list of keywords, but is focussed more on the developing narrative than using arguments for everything. The mechanism asks a short question: what is going to happen? One player, the narrator, starts the conversation by proposing an event. Others dispute or not. If undisp...
Games User Research
2018 || Hardcover || Anders Drachen e.a. || Oxford University Press
Games live and die commercially on the player experience. Games User Research is collectively the way we optimise the quality of the user experience (UX) in games, working with all aspects of a game from the mechanics and interface, visuals and art, interaction and progression, making sure every element works in concert and supports the game UX. This means that Games User Research is essential and integral to the production of games and to shape the experience of players.
Today, Games User Re...