Zoekfilters

Verschijningsvorm
Hardcover (2)

Studieboeken (3)

26,00
Vandaag besteld,
morgen verzonden
met 5% korting 24,70
+
Bestel

Steve: A Framework for AI and Identity Design

2024 || Paperback || Melani De Luca || Set Margins' publications

In the first book to map out what AI brings to graphic design – and to identity design in particular – author Melani De Luca shares the experiences of designers in the field and pinpoints coherent working methods, practical approaches, and ethical structures. Balancing between playful writing, using the voice of AI persona Steve, and rigorous academic inquiry, she offers a replicable conceptual framework that advances methodology and practice in graphic design, integrating AI and machine ...

40,95
Levertijd: 3 werkdagen
+
Bestel

Designing Futures

speculation, Critique, Innovation

2024 || Hardcover || Benedikt Groß e.a. || Laurence King Publishing

The ability to imagine different possible futures and the will to influence the course of events are deeply human. These ideas about the future can also determine which of the many possible futures will become reality. Designing futures therefore means that by creating and communicating potential scenarios, you can shape the futures of your fellow human beings and influence the course of events.

Design is becoming more strategic as a discipline, moving away from 'making things beautiful' to '...

22,95
Levertijd: 5 werkdagen
met 5% korting 21,80
+
Bestel

Field Guide to Supergraphics

Graphics in the Urban Environment

2024 || Hardcover || Sean Adams || Thames & Hudson

The definition of a supergraphic has changed over the last twenty years. Once, only a large decorative design on a wall or building was a supergraphic. Today it encompasses architectural delineation wayfinding and identifying signage, illustrative murals, and branding elements. A supergraphic can take the form of an enormous logo on the side of a building, a wall of multi-colored squares, or an oversized restroom symbol. Digital technology now allows for interaction and screen-based media on ...