Zoekfilters

Uitgever
Taylor & Francis (3)

Studieboeken (7)

46,95
Levertijd: 22 werkdagen
+
Bestel

Fundamentals of Business Process Management / 2nd edition

2019 || Paperback || Marlon Dumas e.a. || Springer

This textbook covers the entire Business Process Management (BPM) lifecycle, from process identification to process monitoring, covering along the way process modelling, analysis, redesign and automation. Concepts, methods and tools from business management, computer science and industrial engineering are blended into one comprehensive and inter-disciplinary approach. The presentation is illustrated using the BPMN industry standard defined by the Object Management Group and widely endorsed by...

59,00
Levertijd: 5 werkdagen
+
Bestel

Cloud Native

Using containers, functions, and data to build next-generation applications

2019 || Paperback || Boris Scholl e.a. || O'Reilly

Developers often struggle when first encountering the cloud. Learning about distributed systems, becoming familiar with technologies such as containers and functions, and knowing how to put everything together can be daunting. With this practical guide, you'll get up to speed on patterns for building cloud native applications and best practices for common tasks such as messaging, eventing, and DevOps.

Authors Boris Scholl, Trent Swanson, and Peter Jausovec describe the architectural building ...

33,99
Levertijd: 5 werkdagen
+
Bestel

Microsoft Hybrid Cloud Unleashed

2019 || Paperback || Kerrie Meyler e.a. || Pearson || ook als eBook

Microsoft Hybrid Cloud Unleashed cuts through the hype to explain what exactly hybrid cloud is, present complete ITIL-based implementation strategies, guide you through deploying the brand-new Microsoft Azure Stack, and help you use System Center 2016 to maximize the value of your private cloud investment. Written by an expert team of Microsoft System Center Cloud and Datacenter MVPs and Microsoft Senior Premier Field Engineers, it covers all-new material included in no other System Center Un...

44,95
Levertijd: 5 werkdagen
+
Bestel

Learn Adobe After Effects CC for Visual Effects and Motion Graphics, 1/e

2020 || Paperback || Joe Dockery e.a. || Intertaal

Motion graphics are no longer just for movie and television screens. You now see motion graphics anywhere there’s a moving image, including your desktop web browser, your smartphone, and on digital signage when you shop or travel. Creating motion graphics with Adobe After Effects can enhance your value as a creative professional.

Learn Adobe After Effects CC by building cool creative projects that teach you how to: Apply and customize effects and layer styles, and use animation presets to a...

65,99
Levertijd: 6 werkdagen
+
Bestel

Architectural Approach to Level Design / 2nd edition

Second edition

2019 || Paperback || Christopher W. Totten || Taylor & Francis

Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture. Now in its second edition, An Architectural Approach to Level Design presents architectural techniques and theories for you to use in your own work.

The author connects architecture and...

38,25
Levertijd: 6 werkdagen
+
Bestel

Doing Things with Games

Social Impact Through Play

2019 || Paperback || Lindsay Grace || Taylor & Francis

The book provides a contemporary foundation in designing social impact games. It is structured in 3 parts: understanding, application, and implementation. The book serves as a guide to designing social impact games, particularly focused on the needs of, media professionals, indie game designers and college students.

It serves as a guide for people looking to create social impact play, informed by heuristics in game design. Key FeaturesProvides contemporary guide on the use of games to create ...

57,95
Levertijd: 6 werkdagen
+
Bestel

The Art of Game Design / 3rd edition

A Book of Lenses

2019 || Paperback || USA) Pennsylvania Pittsburgh Jesse (Carnegie Mellon University and Schell Games Schell || Taylor & Francis

The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games. Good game design happens when you view your game from as many perspectives as possible, and award-winning author Jesse Schell presents over 100 sets of questions to ask ...