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Games User Research

2018 || Hardcover || Anders Drachen e.a. || Oxford University Press

Games live and die commercially on the player experience. Games User Research is collectively the way we optimise the quality of the user experience (UX) in games, working with all aspects of a game from the mechanics and interface, visuals and art, interaction and progression, making sure every element works in concert and supports the game UX. This means that Games User Research is essential and integral to the production of games and to shape the experience of players.

Today, Games User Re...

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Linjaa

2018 || Cards || Renske Solkesz || BIS Publishers BV || met inkijkexemplaar

Linjaa is a multi-player edge-matching game. Finishing a line or closing a shape results in points. Yet, cards can only be combined, when the pattern on your card matches the pattern of the cards already in the field.

Concentrate on your own plan or sabotage the plans of your fellow players: it’s up to you to choose which line to take. Whoever succeeds in finishing the longest lines or closing the largest shpaes, wins the game.