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Studieboeken (2)

Een overzicht van studieboeken die relevant zijn binnen het onderwijs.

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Programming Interactivity

2020 || Paperback || Joshua Noble || O'Reilly

Ready to create rich interactive experiences with your artwork, designs, or prototypes? This is the ideal place to start. With this hands-on guide, you’ll explore several themes in interactive art and design—including 3D graphics, sound, physical interaction, computer vision, and geolocation—and learn the basic programming and electronics concepts you need to implement them. No previous experience is necessary.

You’ll get a complete introduction to three free tools created specificall...

34,95
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Designing Interfaces / 3rd edition

Patterns for Effective Interaction Design

2020 || Paperback || Jenifer Tidwell e.a. || O'Reilly

Designing good application interfaces isn't easy now that companies need to create compelling, seamless user experiences across an exploding number of channels, screens, and contexts. In this updated third edition, you'll learn how to navigate through the maze of design options. By capturing UI best practices as design patterns, this best-selling book provides solutions to common design problems.

You'll learn patterns for mobile apps, web applications, and desktop software. Each pattern conta...